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Programming for e-Learning Developers: ToolBook®, Flash®, JavaScript™, and Silverlight™

Now only $29.95! Order today.

It is also available at the major online bookstores. One advantage of purchasing the book here, though, is that Jeff will be happy to sign your copy and write a short note.

Read review in Learning Solutions magazine

As an e-Learning developer since 1993, I have found that even a little programming can go a long way in terms of increasing our ability to create meaningful interactions for our users. To do that, however, entails understanding basic programming concepts like events, properties, and methods. Add to that the requirement to perform more advanced tasks like adding hyperlinks, communicating via SCORM™ with your Learning Management System, loading media or graphics, and using a web service to send email from your application, and you have the need for some "real" programming. Rather than hiring a pricey consultant, however, you can use this book to learn the concepts to get the job done.

Many e-Learning developers use multiple tools. Even if you stick to a single tool like Flash or ToolBook, you still likely have the need to make external JavaScript calls in order to get extra functionality. So rather than focus on a single tool, this book takes each of our programming challenges and solves it in ToolBook - OpenScript, ToolBook - Actions Editor, Flash, JavaScript, and Silverlight. While you may not use all these environments currently, seeing the similarly of programming concepts across all the environments will enhance your skills in your tool(s) of choice.

For a detailed listing of topics, please see the book's Table of Contents.

Read a Sample Chapter.

Download the Sample Applications.

About the Author:

Jeff Rhodes is the Chief Technical Officer and owner of Platte Canyon Multimedia Software Corporation, a leader in developing commercial software that Improves the Lives of Training Developers™. He graduated at the top of his class at the Air Force Academy, where he earned a Bachelor of Science in Electrical Engineering. Jeff received a Master's degree in Economics from the London School of Economics, which he attended under a British Marshall Scholarship. Jeff is the author of VBTrain.Net™: Creating Computer and Web Based Training with Visual Basic® .NET and co-wrote The ToolBook® Companion. He has had numerous articles on training development published and is a frequent presenter at conferences both in the U.S. and Europe. Jeff lives in Colorado Springs with his wife Sue and sons Derek and Michael.

Programming for e-Learning Developers Price

Description Price
Programming for e-Learning Developers
360-page soft cover Book
$29.95 (free shipping in the US)

Order now!

Multiple-copy discounts are available.

User Comments

  • I am most impressed by your work in "Programming for e-Learning Developers"--your knowledge of all four programs and your ability to draw from each of them to enlighten understanding of the others!
  • I just happened last evening to come on to an important discovery through your book. At one point, when reviewing the various means of programming the "Beatles" album line-up, you mention that certain things take longer using the Actions Editor because it does not support dynamic object referencing. Voila! After having built some nested loop structures for just that purpose and having come down to the head-scratching point about how I was going to dynamically set the properties of a matrix of buttons on my screen, I was spared the effort. Can't be done. That saved me a lot of grief.
  • I believe that a person new to programming will find Rhodes’ examples extremely useful in coming up to speed in any of the four tools.
  • Rhodes has done a superlative job, complete with lots of screen shots and code examples.
  • I had to let my Flash programmer go recently so I’ve been heavily into trying to understand Flash coding. The book is a perfect primer.
  • The Object-Oriented Programming chapter is a nice way to round off and tackles some poorly understood concepts (poorly understood by occasional or "one language" programmers that is).
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